Seed Level Modifying or restoring existing memories, as in changing a detail about them or changing the fact that they've been repressed. He will also have a natural resistance to having his own memories manipulated, as a passive side-effect.
-touch only -once per day -only once per person until he levels up -duration shorter than 10 minutes
targeted physical memory blockage -if he can get a hand on the target, he can temporarily block mental & muscle memories of how to access one power or a skill during combat ie martial arts or how to use laser beams from their eyes
-only one skill/power at a time -1 hour duration -1 time per person per day
meant as an offensive/defensive power to debilitate or incapacitate opponents during a fight.
-In a small radius, he can summon up the memory of an injury in a target, including the pain of that injury. -It will seem real to the person undergoing the memory, though they may be able to parse out that it is exactly identical to a previous injury.
-The physical injury will not exist after the duration ends.
-the ability to take on the memories of a target's fighting style or related combat skill (how to use a weapon), giving him the ability to mimic it or counter it
the ability to throw a person into a memory for a short duration, making them believe they're literally there, relive the experience, and essentially temporarily debilitate them physically in the present
APARTMENT
they have partitioned off a section for Steve for now:
POWERS
Level-Up Ideas
no subject
-if he can get a hand on the target, he can temporarily block mental & muscle memories of how to access one power or a skill during combat ie martial arts or how to use laser beams from their eyes
-only one skill/power at a time
-1 hour duration
-1 time per person per day
meant as an offensive/defensive power to debilitate or incapacitate opponents during a fight.
no subject
-In a small radius, he can summon up the memory of an injury in a target, including the pain of that injury.
-It will seem real to the person undergoing the memory, though they may be able to parse out that it is exactly identical to a previous injury.
-The physical injury will not exist after the duration ends.
no subject
-the ability to take on the memories of a target's fighting style or related combat skill (how to use a weapon), giving him the ability to mimic it or counter it
(JARVIS analyze that bitch fight pattern)
no subject
the ability to throw a person into a memory for a short duration, making them believe they're literally there, relive the experience, and essentially temporarily debilitate them physically in the present